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UFO Aftershock

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Description

UFO: Aftershock is the sequel to the highly successful 2003 title - UFO: Aftermath - and follows directly from one of the endings of the first title, where the player agrees to hand over the Earth to the Alien scientists, who are trying to change the planet into a giant living organism. The Council of Earth and their followers take refuge on an orbiting satellite prepared for them by the aliens, but not all the survivors of the original invasion where re-located. The game starts after many years in their new home, with no sign of the aliens and a failing life support system – the player must find out what happened to the Earth, the people left behind on the surface and the new visitors.

Features

  • Global strategy intertwined with tactical missions
  • Strategic resource and base management
  • Advanced tactical SAS (Simultaneous Action System) and RPG system
  • Encounters occur inside and outside structures, with a broad range of terrains and multi-level buildings
  • Amazing technologies and items to be researched and developed
  • All-new system of leveling up and training your troops
  • Fearsome new enemies and powerful allies
  • Diplomacy – an important strategic element
  • Strong storyline
  • Destroyable environment
  • Hardware Requirements

    Minimum:

    MS Windows® XP / 2000
    Intel Pentium® III or AMD® Athlon 1.0 GHz
    512MB RAM
    nVidia® GeForceTM 5700 or ATI Radeon® 9500
    MS DirectX® 9.0 compatible soundcard
    4GB Hard Disk Space
    DVD ROM
    MS DirectX® 9.0c

    Recommended:

    MS Windows® XP
    Intel Pentium® IV or AMD® Athlon 2.0 GHz
    768MB RAM
    nVidia® GeForceTM 6600 or
    ATI Radeon® 9700 Pro

    game download

    pass: dionysos

    first use UFO_Aftershock_Patch_1.2 from crack folder

    then use crack



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    9:18 PM

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    UNO® - Undercover(TM)

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    download UNO® - Undercover(TM)!

    UNO® - Undercover(TM)


    UNO® - Undercover lets players experience their favorite card game in two exciting modes. In Adventure mode, help an undercover secret agent, posing as a professional UNO® player, as she tracks down spies, foils their evil plots and regains her former glory by winning the UNO® World Tournament. Quick-Play Mode lets players drop in for a few rounds of classic UNO® game play, set in beautifully themed locations against challenging opponents! It's UNO® like you've never seen it before!

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    download reflexfix to make this game full version. read tutorial to how to use reflexfix from ourtoolbar.

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    1:58 PM

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    Universal Combat

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    Universal Combat
    PC games | 384 MB

    Universal Combat could very well revolutionize what a space sim (any sim for that matter) should be. If it lives up to all the hype and everything that Dreamcatcher has asserted, and also plays as well as it looks, this game may transform more than just the sim genre.

    Fight anything anywhere anyhow... and by any means necessary!


    Universal Combat takes you into a seamless universe full of epic space
    battles, massive ground skirmishes, fierce naval engagements and even
    tense dogfights above the planetÕs surface. In solo mode or in multiplayer,
    in first- or third-person view, play as a marine, a star ship commander
    with a full crew, or a pilot in the latest space fighter.

    Universal Combat brings together the greatest components of any war
    together in a single game. Conceived in late 2001 as Battlecruiser
    Generations, the fifth title in the long-running Battlecruiser series,
    during development it morphed into much more than a massive space
    simulation. As Universal Combat, the new action-based focus,
    direction and premise of the new incarnation caters to a wider
    audience of action and space sim fans alike.

    Taking off from where its predecessor left off, Universal Combat takes
    the series further into the epic realms of sci-fi greatness with a suite
    of brand new engines, features and gameplay enhancements. Complete with
    a space and planetary graphics engine overhaul, even more advanced AI,
    an all new models database and a wealth of multiplayer advancements,
    Universal Combat is bigger, better and more advanced than any
    sim game yet released.

    -> A massive game world consisting of more than 250 planets, containing
    more than 21,000 areas of interest (military bases, cities, star bases),
    12 different playable races and a database of over 500 combat units,
    all rendered using high polygon count 3D assets.

    -> Virtually limitless game play with a 25 mission single-player campaign,
    15 Instant Action Scenarios together with a freeform Roaming mode.

    -> Overhauled graphics engine with DirectX 9 support! Play at resolutions
    from 800x600 up to 1600x1200 @ 32 bit color. Full pixel and vertex
    shader support for hallucinating special effects.

    -> Amazing new Terrain PTE-III engine with vegetation, wild/sea life etc.
    brings the game universe to life!

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    5:40 PM

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    Ultimate Spiderman

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    Image

    Description:
    Play as Spider-Man and Venom in an original storyline that picks up
    where the comic book left off. The most authentic Spider-Man experience
    to date, Ultimate Spider-Man puts story and illustrations by comic
    creators Brian Michael Bendis and Mark Bagley into every action-packed
    frame. Dive into an immersive adventure as you experience a living
    comic book illustrated with 3D Comic Inking Technology. Unique agendas,
    improved combat and an expanded environment make Ultimate Spider-Man
    the deepest Spider-Man game to hit the streets.

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    5:56 PM

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    Ultima 9: Ascension

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    Ultima 9 Box Art

    In Ultima IX, the lush vegetation, rolling hills, mountain peaks, and classical architecture that lend the fantasy world of Britannia its distinctly plausible appearance all serve to effectively convey the seamless alternate reality that Ultima fans have always hoped to see. Although you can't see very far into the horizon no matter how you adjust the view setting, the sheer detail in any single location in Britannia is impressive.


    Photobucket

    The world is never static; birds and butterflies flutter about, the weather and ambient lighting change slowly as the day passes, and the scenery is consistently unique no matter where you are. There's plenty of detail whether you're outdoors or not. You'll also find yourself traveling beneath Britannia, and what you'll experience in its various subterranean settings, such as catacombs, sewers, and prisons, is nearly as diverse and impressive as the plains, swamps, and snowfields on its surface.
    And for you people who are as old as me and played Ulitima III on the 51/4 disc for C64, this is the last game made in the Ulimta series since Ultima On-line is out. Enjoy.

    NOTE: this game may not work on vista. i m not 100 % sure

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    1:04 PM

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    Ultimate Ride Disney Coaster

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    Ultimate Ride Disney Coaster Imagine the thrill of creating your own magical Disney coaster set in an authentic Disney backdrop. Now imagine taking the coaster for a spin! With Disney Imagineering's Ultimate Ride Disney Coaster, coaster-building fans can take the ride of their life and face the ultimate challenge in the role of a "Disney Imagineer" as they create Disney theme park rides, complete with genuine environments and characters from Disney theme parks around the world. In addition, players can further customize their creations with triggers placed on the track that activate sound effects and prop animations such as fireworks. Upon completion, players can use a variety of camera angles to soar through the air and experience the adrenaline rush of riding their very own Disney coaster through Toontown, Frontierland, Main Street or Space Mountain.

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    12:33 AM

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    Unreal Torunament 3

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    Description:

    Unreal Tournament 3 (UT3) is a first-person shooter and online multiplayer video game by Epic Games and is the next installment of the Unreal series after Unreal Tournament 2004. It is published by Midway Games and was released in North America for Windows on November 19, 2007. It was released in North America for the PlayStation 3 on December 10, 2007,. The Linux installer is planned to be released later as a downloadable installer that works with the Windows disc.

    Unreal Tournament 3 is actually the fourth game in the Unreal Tournament series and the eighth Unreal game, but it has been numbered in terms of the engine it runs on. The original Unreal Tournament uses the original Unreal Engine, while UT2003 and UT2004 use the Unreal Engine 2, and 2004 incorporates all of the content from 2003; therefore they are considered as the same generation. UT3 is subsequently part of the third generation, because it runs on the Unreal Engine 3, and does not reuse any content. In March 2008, Midway announced that UT3 had sold over a million copies worldwide.

    Similar to the previous entries of the series, the game is primarily an online multiplayer title offering several game modes, including large-scale Warfare, Capture-the-Flag, and Deathmatch. It will also include an extensive offline single-player game with an in-depth story, advancing from the simple tournament ladder to such concepts as team members with their own individual personalities The following game modes are included:

    Deathmatch

    Team Deathmatch

    Capture the flag

    Minimum Requirements

    CPU: 2.8Ghz
    RAM: 512MB
    Graphics: Geforce 6 series

    Recommended System

    CPU: 3-4Ghz
    RAM: 1024MB
    Graphics: NVIDIA 6800GT/Ultra or 7800GT/GTX SLI


    UT3 Technical features and requirements
    * Dual-core CPU: Multi-threading is supported and should provide much better performance
    * 64-bit version to be available with better textures
    * Renderers: SM3.0, 2.0, possible DX8 renderer
    * HDR supported
    * Physics: Novodex Physics Engine
    * AGEIA PhysX PPU supported.



    Download

    Part 1 Part 2 Part 3 Part 4 Part 5 Part 6 Part 7

    Part 8


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    9:38 PM

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    Ultimate Demolition Derby

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    Download free game trial now!
    152 MB

    Estimated download time:
    Cable/DSL: 14 minutes
    Dial-up: 6h 19 minutes

    System Requirements
    Windows 98/98SE/Me/XP
    Processor: Pentium 800 MHz
    Directx 8.1
    128 MB RAM
    Free hard drive space: 350 MB
    3D Video Card 32MB Directx 8.1
    16-bits Sound Card
    GamePad
    Mouse



    There's no room in this race for mama's boys. All you've learned about driving safely isn't just tossed out the window; it's blasted to pieces in a massive explosion of twisting steel and smoking tires. Race in four brutal arenas where you'll stare death in the eyes around every tight bend and a the edge of every steep ramp - and just when you've stopped whimpering like a sissy, Ultimate Demolition Derby throws Massacre mode at you - An all-out, multi-car, last-man-standing arena match to the death.

    Multiplayer option allows up to 5 players to participate via LAN
    9 Different cars using real car physics, each with its own unique characteristics and crash zones
    Earn extra points by smashing your opponents to pieces or pulling off death-defying stunts
    4 modes of play including Arena, Massacre, Stunt Track and Smash Race modes
    Special Power ups including jet boosters, bumpers and bricks

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    1:00 PM

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    Ultimate Duck Hunting

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    Download free game trial now!
    161 MB

    Estimated download time:
    Cable/DSL: 15 minutes
    Dial-up: 6h 42 minutes

    System Requirements
    Windows 98/2000/Me/NT/XP
    Processor: PIII 800 MHz
    DirectX 8.1
    256 MB RAM
    Free hard drive space: 700 MB
    3D Accelerator with Hardware T&L and Pixel Shading DirectX 8.1
    16-bits Sound Card


    Experience the crackle of gunfire on a remote island with wild ducks flying all around you! Enjoy the most realistic 3D duck hunting game ever made! Ultimate Duck Hunting is the first and only 3D duck hunting simulation that features both single and mulitplayer capabilities. You and your dog compete with your companions and their dogs for wild ducks in known North American hunting preserves. Your choice of accessories, dog-training ability, and aim accuracy determines your ultimate sucess. On a desolate island, teaming with ducks in the middle of a thunderstorm, shoot the ducks and watch feathers explode with every hit! Then guide your trained dog through the murky waters to retrieve your fallen ducks.

    Choice of hunting accessories (shotgun, decoys, camo, and dog)
    Dog-training in essential commands (remote sit, left over, right over, and back)
    Six realistically detailed locales teeming with wild ducks

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    8:00 PM

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    Ultratron

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    download Ultratron!

    Ultratron


    The last human has been slain by evil killer robots. You are the one remaining humanoid battle droid. Your mission is to avenge the human race, and destroy the Four Robots of the Apocalypse - Leiunitas, Bellum, Lues and Letum! Power up with ever more powerful weaponry as you blast your way through the levels, avoiding Chasers, Turrets, Spawners, Minelayers, bombs, and bullets! Experience the explosive shooter mayhem of Ultratron!

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    8:12 PM

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    Unreal Tournament G.O.T.Y

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    Unreal Tournament G.O.T.Y. Edition Direct Link

    Unreal Tournament G.O.T.Y. Edition Direct Link

    Unreal Tournament: Game of the Year Edition is a rehash of UT so several considerations had to be made to write this review: how well does it stand up to the current batch of FPSs, are the additions cause enough for someone who already owns UT to purchase GOTYE, and is this a good FPS for the first timer? The answers are: very well, no and yes.

    The graphics haven’t changed from UT. There are many graphic options so it’s worth your time to configure them to your liking. Action is smooth for the most part – depending on your hardware configuration and your Internet connection during multiplay. Character models and skins are detailed. Indoor levels offer detailed architecture and even outdoor levels don’t slow down the action. There is a lot of colour too, which makes everything very easy to look at. The weapon effects are particularly well done.

    UT: GOTYE has all the weapons found in the regular UT. Of course, there are a variety of new weapons to master including a wicked looking sword, happy face proximity bombs (that giggle maniacally), turrets and crossbows. These weapons are courtesy of the ChaosGOTYE mutator (one in a long list of mutators that affect various aspects of the game) found in the practice menu. These menus allow players to customize gameplay without having to know any programming. If you want lower gravity, make Enforcers the only weapon available, and enable chainsaws as the melee weapon you can do it quickly and easily. The menus themselves are easy to navigate and understand. Setting up a practice session (frag limit, map order, bot intelligence, game type, etc.) takes about 30 seconds.


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    8:04 PM

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    Unreal Tournament 2003

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    Unreal Tournament 2003 Direct Link

    Description

    Reload with Unreal Tournament 2003 – the sequel to 1999’s multiple ‘Game of the Year’ award winner – Unreal Tournament. Using the latest Unreal technology, Unreal Tournament 2003 takes you to the merciless arenas of the future, where elite warriors rely on skill, speed, cunning and awesome firepower to demonstrate their style and become the ultimate champion. Unreal Tournament 2003 hits the PC, summer 2002.

    Hardware Requirements

    WIN 98/ME/2000/XP CPU: Pentium III; or AMD Athlon ;733MHz processor (*Pentium or AMD 1.0 GHz or greater RECOMMENDED) Memory: 128 MB RAM (256 MB RAM or greater RECOMMENDED); Hard Disk Space: 3 GB ; CD ROM or CD/DVD ROM: 8X; Audio System: Windows compatible sound; card (*Sound Blaster Audigy series sound; card RECOMMENDED) (NVIDIA nForce or other motherboards/soundcards containing the Dolby Digital Interactive Content; Encoder required for Dolby Digital audio. Also RECOMMENDED) Video System: 3D Accelerator card with 16 MB VRAM (*32-128 MB VRAM RECOMMENDED) 16 MB TNT2-class DirectX version 6 compliant video card. (*NVIDIA GeForce 2/ATI Radeon RECOMMENDED) DirectX version 8.1 (Included on game disc) Multiplayer: Internet (TCP/IP) and LAN;(TCP/IP) play supported.; *Internet play requires a 33.6 Kbps or faster modem;

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    9:30 PM

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    UEFA EURO 2008

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    Description

    UEFA EURO 2008 will feature stunning visual representations of the world’s most famous soccer players, playing in a more accessible, faster paced and responsive version of the market-leading EA SPORTS soccer engine, and all of the teams and official stadiums that will be part of UEFA EURO 2008. The videogame will enable gamers to play as their favorite country from qualification right through to a virtual reproduction of the championship tournament.

    Take on the challenge of leading one of over 50 European national teams to glory as UEFA EURO 2008 recreates all the drama and excitement of the official tournament. A new game mode called Captain Your Country will enable gamers to put themselves on the pitch, earn the captaincy of their team and truly inspire their country to glory. Gamers will also be able to celebrate their success on-field through interactive celebrations that will add to the pageantry and atmosphere of the event. In addition, an online mode call Battle of the Nations will enable gamers around the world to lead their country to global supremacy.

    1. Minimum System Requirements
    ==========================================================

    1.3 GHz (2.4GHz for Windows Vista)
    256 Megabytes of RAM (1 GB for Windows Vista)
    DirectX 9.0c Compatible 3D accelerated 64 MB video card or equivalent (see supported chipsets in section 9)
    683 MB free hard disk space (approx)
    DirectX 9.0c Compatible Sound Card
    MS compatible mouse
    Keyboard
    Please note that 16 bit colour is not supported

    Required Operating Systems:
    Windows XP SP2, Windows 2000 SP4 or Windows Vista
    Note that Windows 95, Windows 98, Windows ME and Windows NT 4.0 are not supported.

    Required Software:
    DirectX 9.0c



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    5:06 PM

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    3D ULTRA RADIO CONTROL RACERS

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    Bent antennas and weak batteries are a thing of the past, as intense, R or C action comes to your computer screen. Choose one of four cool cars, and then get set to enter the race of your life. The action will have you leaping over sofas, weaving past the family dog, tearing up the neighbor's flowers, and much more. The games four circuit modes Amateur, Professional, Super, and Shuffle provide endless excitement, and eight different tracks will have you playing for hours at a time. If you want to play against the computer, beware of the impressive AI! Two players can get in on the R or C fun.

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    2:45 PM

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    Unreal tournament 2004

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    Non direct links, U


    Unreal Tournament 2004 is a multiplayer first person shooter that combines the kill-or-be-killed experience of gladiatorial combat with cutting-edge technology. Ten game modes - both team-based and "every man for himself" -- provide even the most hardcore gamer with palm-sweating challenges through unbelievably detailed indoor arenas and vast outdoor environments. As the ultimate techno-gladiator of the future, players will take their fates into their hands, battling against up to 32 other players online in action-packed, frag-filled arenas.

    System Specs

    Operating System: Windows® 98/Me/2000/XP
    Processor: Pentium® III or AMD Athlon 1.0 GHz processor or faster (1.5 GHz or faster processor recommended)
    Memory: 128 MB RAM minimum (256 MB recommended)
    Hard Disk Space: 5.5 GB free
    Video: Any Windows-compatible video card(NVIDIA GeForce 2 or ATI Radeon with at least 64 megs of video memory recommended)
    Sound: Windows®-compatible sound card. NVIDIA® nForce(tm) or other motherboards/soundcards containing the Dolby® Digital Interactive Content Encoder required for Dolby Digital audio
    DirectX®: DirectX® version 8.1(included)or higher
    Multiplayer: Internet (TCP/IP) and LAN (TCP/IP)play supported | 33.6K baud modem or broadband Internet connection recommended

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    5:35 PM

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    Universe at War: Earth Assault

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    Sobering reality check: No matter what Independence Day, War of the Worlds, or even Transformers tells you, we are so not prepared for a full-out alien invasion. If some bad dudes who have the technology to zip across the stars decide to target us, we are toast--no handy computer virus that we can upload to the mothership, no assurance that a sneeze can kill a spaceship, and no fancy energy cube to blow them up with. We got nothing. Petroglyph (a company full of former Command & Conquer developers, whose last significant title was Star Wars: Empire at War) seems to be the only developer to realize that, as us humans get ended quite easily in the opening of Universe at War: Earth Assault.

    The single-player story campaign starts with the Hierarchy (one of UAW's three playable factions), an alien race best summarized as "the one with the huge war machines," crashing down and pounding on the Earth. This prelude puts you in the shoes of Colonel Moore, a tough guy with a minigun and a promotion to General by virtue of being the highest-ranking person to avoid annihilation by the Hierarchy. Your first mission, controlling Moore and his puny army of Marines, is to rescue the President. A lot of traditional RTS mechanics are taught here, such as "click here to attack dudes" and "use this special ability to get past these guys." While Moore and his cadre of Marines and tanks can put up a fight against a few Hierarchy grunts, when a Hierarchy walker enters the picture, they pretty much can't even dent it--which is right when the Novus appear in a last-minute save against the Hierarchy walkers that have been trashing Moore and his truly ragtag army.

    After a whopping two missions, we Humans are relegated to "second banana" roles, and the story shifts to the Novus. The Novus are robots that have been waging war against the Hierarchy for years and years. For the Novus portion of the campaign, you mainly control the Novus hero Viktor/Mirabel. Mirabel is the (sole) humanoid in the Novus race, and she pilots the Viktor battlesuit. While Mirabel shows you how to play as Novus--with their funky use of patches and "network flow"--and do traditional RTS things like blowing up stuff and making armies, she also tries to cooperate with Moore and the rest of the humans. The other main Novus hero you get to play around with in the campaign is Vertigo, a badass ninja/black-ops type of agent who also happens to be a jet. After a few missions in the Novus portion of the storyline, I decided to stop and wait for the real game. So no comments about how the Hierachy or even the last faction, the Masari, fit into the story mode.

    f you don't care for the aliens jabbering at each other about wars and beliefs that have been totally made up, there is also the scenario mode, which is essentially a story-less campaign that feels a bit like Risk with aliens. The basic structure of a scenario is a global map where you conquer the Earth one territory at a time, and when two armies happen to land on the same territory, it changes from the global mode to a traditional RTS battle. There are a small number of scenarios that dictate starting conditions; one scenario had each faction exploring Earth for the first time, putting everyone on a mad land grab early on. Another scenario had the Earth neatly divided among all three factions, while yet another had you starting with barely any territory and everyone else occupying most of the planet, which means you focus on graduating from ragtag army to world conqueror.

    On this global map view, you use your heroes to grab territory and establish structures. After snagging a piece of land, you can choose what type of base to build there; one type will boost your economy, another will be focused on research, and the last can build units. You can then purchase individual upgrades for these bases, such as defenses that will help out in the tactical mode, or modules that allow for specialized unit, or increased, production. If you have a production base, then you use that to create units to attach to your heroes. These units will be part of your hero's army, and whenever you start a tactical skirmish, they'll be fresh and ready to fight right off the transport. Finally, if you have the scratch, you can also build a superweapon that can wipe out enemy regions (the Hierarchy get a really big walker, the Novus a really big gun, and the Masari a really big, er, energy thingy).

    What's interesting is that all of this capture-and-build stuff is done in real-time as well (as opposed to other strategy games that play out in turns). Which led to the humiliating moment: I left my game alone for about 10 minutes and came back to see that most of America had been swallowed up by the Masari in my absence, and that the sum total of the Hierarchy was just Mexico. That was my cue to stop playing for now and wait for the final retail release next month. At least I am now armed with the knowledge that I can't just sit around and think that nothing will happen until I click on "end turn" when I play UAW's campaign mode.

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    5:34 PM

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    Undercover: Operation Wintersun

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    The idea that German scientists might have developed a nuclear bomb during the Second World War is a thrilling speculation and one that's served as the driving force behind a number of compelling "what if" scenarios. The latest is Undercover: Operation Wintersun, a point and click adventure title from the fine folks at Sproing and dpt. The game opens as British officials receive word that the German government is working on a new bomb project. The Brits call in a noted professor for an initial evaluation of the plans before sending him to Germany to thwart the project.

    Throughout the course of the mission, Professor Russell infiltrates offices, repairs machinery in plants, talks with locals in a German town, and even visits a besieged city on the Eastern Front. But while you'll have to dodge German patrols from time to time, the game's setting is a bit generic and it really could go a lot farther in terms of making you feel like you're in the middle of the Second World War. In fact, if you just replace the Nazis with Soviets, there's really nothing to separate this game from a Cold War spy thriller.


    Professor Russell isn't exactly the typical hero, which makes for a nice change of pace. His overly analytical, detached investigation into the German bomb project doesn't involve car chases, shootouts, or fisticuffs on top of moving trains. Of course, your own interest level in the game depends on whether or not you like the idea of saving the world through grade-level science experiments and logic puzzles instead of gunfire and chasm-leaping.

    This overly detached approach to the game carries through into the professor's voice over. His lack of emotion during the initial briefing seems like typical British reserve, but he manages to sound just as dull and flat when discussing how to rescue one of his allies from a burning plane crash or reacting to the unexpected sniping of an officer standing four feet in front of him. The other voices in the game are just as stilted and are hardly sufficient to carry the drama of the story.

    The professor is usually accompanied by one of two different operatives who are ostensibly there to provide the muscle and moxie normally required in the spy game. Unfortunately, except for a handful of scripted interactions, they seem completely useless. Even when there are guards that need to be taken out, your companions are likely to just throw their hands up in the air and urge you to find a scientific solution to the problem.


    In general, most of the puzzles are fairly logical and genuinely challenging. The chemistry puzzles at the beginning, for instance, aren't terribly obvious right at the start but once you do solve them, you begin to realize that the information required to complete them had been right in front of your face the whole time. On the other hand, realizing that getting a rat drunk is the key to stealing a pack of cigarettes from a local innkeeper is a little more of a stretch.

    There are a few timed puzzles here and a few opportunities to get shot, captured, or otherwise removed from the action but the game simply reloads the sequence at the beginning so you can have another crack at it. This kind of removes some of the pressure you might otherwise feel, particularly with the few timed puzzles that you run across.

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